Feathers in Houdini, from Model to Groom to Render

Check out Chris King’s presentation that focuses on the use of Houdini for the feathers from model to groom to render.

SideFX posts some of the presentations from the last Character FX & Crowds Production Talks that ran in January. The event workshop offered a day of educational presentations by some of London’s top Houdini artists from Axis Studios, Framestore, The Mill, Lunar Animation, and this one from Chris King of NineteenTwenty.

The presentation breaks down NineteenTwenty’s creature work on some recent spots for Royal Marines and KFC, which featured a CG chicken that required feathers. Chris covers how Houdini helped to create the feathers from model to groom to render.

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