Shane Benson offers some insights into working with the point and spring constraints in C4D.
Another installation into the constraints series from Shane Benson sees the platform for working with both point and spring constraints in Cinema 4D. Benson is covering all the animation constraints in C4D and using them for rigging mechanical models. Using point and spring constraints, Shane shows how you can attach a hose to a railing system.
Using constraints is an essential part of any rigging and animation software. A lot of the 3D applications (along with some 2D ones) allow you to work with constraints to make rigging and animation more natural. Check out the rest of Shane’s new tutorial series here.
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