The CG Geek shows how you can rig a character in Blender in about 10 minutes.
Rigging a character in 3D is often seen as technically complex and something that detail-oriented people might love to do. That doesn’t have to be the case. If you work with Blender, rigging could be quite simple using Blender’s Armature and constraints.
Check out the latest tutorial from the CG Geek Steve Lund, who shows how you can get up and running with rigging a character in Blender in a little over ten minutes. The tutorial works with a low-poly character, a style that Lund often uses for his tutorials.
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