Rigging Dojo shows how you can use Pick Walking to adjust weights in Maya quickly.
A lot of us may already be familiar with Pick Walking in Maya. If you are not, you can use the arrow keys on the keyboard to “walk” through hierarchies and other things. It’s a feature that is widely known for getting around character rigs and skeletons. Still, it’s also useful for a lot of different things.
Check out this quick tip tutorial from Rigging Dojo that shows how you can employ Pick Walking for quick skin weights adjustments too. The video points out how crucial edge loops in character geometry is, other than merely crafting deformations. “Edge loops make it so fast and easy to select and then pick walk around the mesh in Maya when you need to clean up weights.”