How to Create Procedural Volumetric Clouds in Blender

CGMatter has a look at making procedural volumetric clouds with Blender 2.81.

There are many ways to create clouds, but perhaps the most efficient is to adopt a parametric workflow. Check out this new tutorial from CGMatter that shows how to develop procedural volumetric clouds in Blender in a snap.

The tutorial uses a volumetric material rendered with Eevee. A volumetric sphere goes in a cube, making some adjustments to the shape, lighting it, and adding some procedural noise to get it to look like a cloud.

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