Creating a Variable Viscosity Effect With Houdini

Jason Harmon shows how to create a variable viscosity effect by driving a FLIP sim using a POP VOP.

Check out this tutorial from Jason Harmon that shows how you can create a variable viscosity effect in Side FX Houdini. The tutorial shows how you can drive a FLIP simulation viscosity with any attribute in a DOPs network, using a POP VOP. If you want to learn how to shade and render the scene, Jason covers this in more detail for a premium. Check out his Gumroad page here.

About Jason Harmon.

Jason Harmon is a broadcast post-production veteran of sixteen years. Now Jason considers himself a generalist working in Houdini and Cinema 4D.