Easily Make Morph Targets from Sculpt Layers in C4D

Jonas Pilz shows the workflow for creating morph targets from sculpt layer poses.

Like most workflows in C4D, the sculpting toolset is one that has a lot of uses. When creating character expressions and poses, there is an easy way to get Sculpt Layers as morph targets. 

A new quick tip tutorial from Maxon’s Jonas Pilz shows the workflow for using Cinema 4D’s sculpting to create face expression poses. The process of exporting sculpts to the pose morph tag is a simple one. Soon you can be setting an animation keyframe for them.