Vincent Schwenk shows how you can use volumes to mimic that VR aesthetic in C4D.
If you’ve seen or played around with the Occulus Medium, you know it has a very distinctive look to the toolset and works there. Building upon that theme, a new tutorial from Vincent Schwenk shows how you can recreate that VR aesthetic using Cinema 4D’s ultra-useful volume builder toolset.
About Vincent Schwenk.
Vincent Schwenk is a freelance 3D-Designer based in Hamburg. You can support his content through his Patreon here.