Bruce Lee walks through two ways you can upres aero simulations in Maya Bifrost.
A popular method to create more details in simulations is to use an upres technique. It makes sense to work with lower resolution fluids and then transform them into higher resolution ones. A new walkthrough from Bruce Lee shows how you can create a simple upres setup with Bifrost in Maya.
You can quickly get much higher detailed aero effects in a short time, which is very useful in any project workflow.
If you are interested in learning more about some behind-the-scenes solver stuff with Bifrost, check out this masterclass by Michael B. Nielson, who dives into the combustion solver. Another class from Robert Bridson explains the math that makes Bifrost’s Aero solver so powerful.