Check the full project on Behance:
This is the third work in the “Mountains & Rivers” series.
For me, mountains are huge creatures on a scale of billions of years, and with this work I want to present a fast-forward look at the changes in these mountains, not only in the form of growth, but also in the form of fractures and destruction.
These movements are driven by different noise algorithms.
Also this work is an exploration of how to achieve the rougher yet expressive brushstrokes, blooming and “Cun” – the brushstrokes used in traditional Chinese landscape painting to express the texture of mountains and rocks – through the renderer.
Rendered in Octane Render.