All You Need to Know About Working With Lenses in Blender

Robert Rioux covers lenses and how to make them work for you in Blender.

The way we snap a picture and create renders both works on the premise of cameras and lenses. It would make sense to understand both when creating 3D artwork or animation. Check out this new tutorial from Blender Bob (Robert Rioux), who covers everything you need to know about real-world lenses and how to transpose that knowledge to working with lenses in Blender.

About Robert Rioux.

Robert Rioux is known for his VFX work on Ghost in the Shell, Star Trek: Insurrection, and Ad Astra.