SouthernShotty shows how you can make a fuzzy fabric material with Blender.
In this tutorial, Remington Markham (SouthernShotty) shows how he makes those charming fuzzy fabric materials for his character animations. The process is surprisingly simple and relies on a mix of detailed fabric weave images and some particles that add that next-level bit of realism to the fabric.
Other fabrics texturing resources for Blender include a tutorial from Erindale Woodford, who shows a node-based approach using Blender’s Geometry Nodes to create highly realistic fabric. The tutorial covers setting up the pattern, turning it into a displacement, and adding the threads as a bump.