Jason Hill shows how to get realistic skin textures in Substance Painter.
Typically there are a ton of subtleties that go into texturing a digital portrait. A new tutorial and walkthrough from Lead Character Artist Jason Hill covers his techniques to create skin textures using Adobe Substance 3D Painter.
Jason covers everything, from gathering the correct references to setting up substance, generating maps, and getting all the details for each part of the face.
You can find a complete process of the techniques shown here on J Hill’s Patreon.