“Frosty” shows how to emit particles when they collide in Maya using Bifrost.
Bifrost is an excellent playground for experimenting with particles and effects. This new tutorial from Youtuber “Frosty” shows how you can emit particles on surface collision in Maya. Frost shows a way of killing the original particle at the moment of collision that uses an influence node in the graph.
It wasn’t that long ago that Uhr (Maximilian Schönherr) showed a similar setup where Bifrost particles emit other particles.
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