Jason Hill shows how you can render an xGen groom with Marmoset Toolbag.
While showing off a tutorial for skin textures, Lead Character Artist Jason Hill many questioned how he rendered realistic hair. His latest tutorial answers that question, covering how to get the best quality hair renders possible for real-time characters using Marmoset Toolbag.
Hill shows how to convert a Maya xGen groom, import that into Marmoset Toolbag, create a hair material and other rendering tips along the way.
You can find a complete process of the techniques shown here on J Hill’s Patreon.