How to Render Clouds With Arnold in 3ds Max

Eloi Andaluz Fullà uses the new Volume Display in 3ds to help render clouds with Arnold.

Arnold Render is Arnold pretty much in any DCC, and with some of the new features in 3ds Max 2023, it’s easier than ever to render things like clouds and other volumes there.

Check out this tutorial from Eloi Andaluz Fullà that shows how to render clouds inside 3dsmax! Very easy to do with the new volume display API in 3ds Max 2023 and Arnold. The tutorial covers some tricks you can use with Arnold settings to render faster and some tricks with materials.

Also, check out this tutorial by Griggs that shows how to make a volume shader and connect Maya’s cloud texture to the transparency attribute.