Stormz uses the MinPos function to create a spaceship beam in Houdini.
This new Houdini tutorial from Stormz shows a practical example of using the MinPos function in Houdini VEX. The tutorial covers creating a classic spaceship beam that can traverse terrain and follow along with animation.
MinPos is a helpful tool for a lot of different things. “So let’s take a look at how to use the MinPos function in Vex in Houdini 19.”
MinPos in VEX returns the position of the closest point in the given geometry to the point, limiting the search to primitives in the named group and the maxdist radius.
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