Learn How to Use VEX for Algorithmic Design

Junichiro Horikawa starts a new series explaining the basics of VEX for algorithmic design.

Junichiro Horikawa is a forerunner in using Houdini for procedural works. So much so that he has an  Algorithmic Design Workbook that allows you to explore multiple possibilities in the procedural modeling process.

His latest series dives into and explores using Houdini’s VEX for algorithmic design. “This is a new series I’ve started explaining the basics of VEX for algorithmic design / procedural modeling which I’m using in daily basis.” The first in the series, Horikawa explains every attribute’s foundations, which is essential when using VEX. 

About Junichiro Horikawa.

Born in Tokyo / Japan. MSc in Meiji University. March in Columbia University AAD. Worked in Noiz Architects for four years and working as a freelance right now, mostly in the architectural / IT field. Junichiro Horikawa works with algorithmic and parametric design in architecture. He takes an interest in VR, AR, Games, and other media. Mostly interested in crossing those two fields together to create a better design system.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.