More Polys shows how to start surface scanning with 3DZephyr for Unreal, Unity, and other real-time engines.
Check out this introductory look into scanning surfaces using a mobile phone camera and the free version of 3DZephyr, by Youtuber “More Polys.”
The tutorial covers a basic workflow to capture surface scans using the camera on the phone. More Polys uses a free version of 3DZephyr for reconstruction, ArtEngine for materials processing, and then exports it to Unity, Blender, and Unreal 5.
“This is by no means an in depth tutorial in photogrammetry but rather something to get beginners started in the workflow.”