Working With Toon Materials in U-render for Cinema 4D

The U-Render team shows how to create real-time toon renders with U-Render in Cinema 4D.

It wasn’t that long ago that U-render added new features for Non-Photorealistic Rendering (NPR) that allow the creation of real-time toon-shaded scenes within Cinema 4D.

This latest tutorial shows how to work with toon materials in U-render, how to manage a rim-light effect, and how to create a screen-tone effect using camera projections.

About U-Render.

U-Render GmbH is a leading Austrian developer of graphics software for 3D rendering. U-Render brings the latest advances in real-time rendering to the established rendering pipeline. It’s currently available for Maxon Cinema 4D, but other integrations are on the roadmap.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.