Bob Walmsley shows how to easily control fluids With Insidium Nexus to create a splash animation.
Check out this new tutorial from the folks at INSYDIUM that shows how to use Nexus and nxFluids to create a splash and logo animation within Cinema 4D.
“We’ll have unlimited control of our fluid particles using several Nexus modifiers,” says Bob Walmsley, visual FX artist & 3D animator at INSYDIUM.
Nexus is a GPU-driven particle and simulation system that works with X-Particles and is part of the Fused collection. The cross-platform particle simulation framework brings fluids, grains, constraints, and particle modifiers onto the GPU offering excellent viewport performance throughout due to the speed of the fluid solver nxFluids.
C4D has a lot of tools for artists to create dynamics and even more third-party stuff. X-Particles is becoming the one-stop shop for all that within C4D quickly.
Visit our friends at ToolFarm to learn more and get X-Particles.