How to Create Point-Based VDB Growth Simulation in Houdini

Inside The Mind continues the look into VDB growth simulation, this time using a point-based method.

This new tutorial from Inside The Mind (Stormz) continues with VDB growth simulations in Side FX Houdini. This new method is a point-based VDB Growth method.

This technique can sometimes be a little finicky, but it is a relatively quick setup, as Stormz mentions in the video.

Check out this tutorial that shows how to Advect VDB Growth and this growth effect using the distance along geometry nodes and some other distance nodes.

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