Small Robot Studio shows how to bake texture maps from high-resolution meshes to low ones in Nomad Sculpt.
This new tutorial from Small Robot Studio’s Erika Casab shows a high to low-resolution baking workflow without ever leaving Nomad Sculpt.
A typical cames workflow transfers detail and color onto low-resolution assets through Texture Map Baking.
Nomad Sculpt is a painting and sculpting application for mobile devices, like an iPad, with an extensive toolset and an intuitive UI.
Check out this previous tutorial, where Erika covers creating characters with the popular tablet sculpting tool.
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