How to Create a Fast Travel Effect With Houdini

Inside The Mind shows how to create a fast travel effect with Houdini, similar to the one in Zelda’s Tears of the Kingdom.

This new tutorial from Inside The Mind covers how to recreate the fast travel effect similar to that seen in Zelda’s Tears of the Kingdom, inside Houdini using POPs Simulations and some shader tricks.

In the last little while, we’ve seen Inside the Mind (Stormz) cover a few topics within the simulation realm, including rigid body dynamics solvers and constraints you might also find helpful.