Ilir Beqiri shows how to create a mograph inspired animation based on the Blender Donut, using curves in Geometry Nodes.
Ilir Beqiri shares a technique using Blender’s Geometry Nodes to create a mograph-like animation with a few connections and logic. Beqiri shows how to make something that looks like particles flowing on an object’s surface but is much simpler.
The tutorial changes edges to curves using Geometry Nodes and then animates the trim of the curves. The particle-like dot is an Instanced object at the start of the curve.
About Ilir Beqiri
Ilir Beqiri is a Motion designer living and working in Tirana, Albania.