Create a Soft Collision for Objects in Geometry Nodes

Bradley Animation shows how to recreate a Bifrost Maya setup for soft collisions for objects using Geometry Nodes in Blender.

This latest tutorial from Bradley Animation takes inspiration from a Maya Bifrost setup that created a simple collision deformer that can make objects look soft when they collide.

The tutorial shows how to make something similar to the Bifrost setup in Geometry Nodes, showing how to create the collision deformer, create the bulge for the colliding edges, and incorporate inertia.

Bradley Animation offers some free Geometry Node Presets that you might find helpful. Visit the Gumroad page to learn more.