How to Simulate a Flaming Spear With Houdini Using Particles and Volumes

Voxyde VFX shows how to create a flaming spear animation using volumes and particle advection in Side FX Houdini.

Voxyde (Ciobanu Razvan) is posting several free tutorials on getting started with Side FX Houdini. The latest post shows how to create a flaming spear in Houdini using particles and volumes.

The tutorial begins by covering the Extract Transform node, which allows a replacement of a hammer in hand with any geometry. The simulation of the flaming spear uses volumes and particle advection.

Using different SOP tools, the tutorial covers how to refine the shape of our spear.