How to Work With Raycast in Bifrost to Get the Position of a Locator

Alexandre Alin shows how to use Raycast in Bifrost to get the position of a locator that follows specified geometry using Bifrost.

Alexandre Alin of Renart Studios describes how he created part of the Bifrost setup for an automatically rotating wheel or tire in Maya.

The system relies on knowing where the locator for the system is in space, and for this, Alin used the Raycast node in Bifrost to obtain the position of a locator, raycasting from a sourced locator.

Alexandre notes that the scene demonstrating the system will soon be available for free on his Renart Studios website.