Luis Miranda shows how to create a four-dimensional analog of a cube as a 3D animation.
This tutorial from Luis Miranda shows how to model a hypercube in Cinema 4D and then rig it so that it can animate in the fourth dimension, almost impossibly.
The rig for the process uses nulls attached to the vertices using Clusters. C4D’s Xpresso extracts the position data from Cloners, which controls the Clusters to flow along a spline.
About Luis Miranda.
Luis Miranda is a motion designer who worked as a lead motion artist with studios such as the Mill, Spillt, Legwork, and Motion Designer Beeple.