Bradley Animation shows how to do dynamic sampling when scattering flowers with Blender Geometry Nodes.
This tutorial by Bradley Animation shows how to work with dynamic sampling in Blender 3.6 Geometry Nodes to create a scattered flower landscape that continually moves.
The tutorial also covers working with presets to speed up the workflow.
More Simulation Nodes in Blender.
Check out BlenderDiplom’s Gottfried Hofmann’s attempts to make simulation nodes more manageable. The tutorial series shows how sim nodes work from all aspects by creating a particle system from scratch. Visit that tutorial here.