How to Create a Massive Rigid Body Dynamics in Cinema 4D

Mikhail Sedov shows how to use the new Rigid Body Dynamics additions in C4D 2024 to create a simulation on thousands of objects.

Cinema 4D 2024 had some refinements and additions to rigid body dynamics. Here, Mikhail Sedov shows how you can leverage C4D’s new features to create a simulation on thousands of Mograph objects using Rigid Body Dynamics.

In C4D 2024, the Rigid Dynamics system has enhanced collision detection. It offers many new settings, and thanks to the new deactivation option, you can now define how an object should rest when nothing is interrupting or colliding with it.

In a similar result, Mikhail Sedov showed how to make a particle distribution effect using Scene Nodes. Visit that tutorial here.