3DBonfire covers some of the new capabilities of Rigid Body Dynamics in Cinema 4D 2024.
Maxon announced Cinema 4D 2024, which sports significant speed improvements in many areas.
That is primarily due to an optimized Cinema 4D core.
The speed increases interactive playback, Rigid Body simulations enhancements, and a more “art-directable” Pyro workflow.
Here, 3DBonfire (Markus Gonser) walks through some of the differences in results when working with Rigid Body Dynamics in Cinema 4D 2024. Rigid Body Dynamics are now part of the Unified Simulation System. You can combine Rigid objects with ropes, cloth, balloons, and soft bodies.
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