A Beginner’s Guide to Working With Volumes in Houdini

Voxyde VFX shares a course that helps new users explore working with Volumes in Side FX Houdini.

This new offering from Voxyde (Ciobanu Razvan) covers how to start understanding and using Volumes in Side FX Houdini. The tutorial begins by exploring what volumes and voxels are and how they work in the context of Houdini.

The tutorial covers:

Volume VOPS

Similar to manipulating points with VOPS, we can use the same techniques for volumes. There are some crucial differences, however, between regular geometry and volumes, and in this series, we talk all about it.

Distance Volumes

Distance volumes (or SDFs) are a different type of volume that measures distance to a surface. This is a very powerful class of volumes that allows us to further control simulations and create cool organic geometry and even animations.

Velocity Fields

One of the main ways to achieve a variety of magical FX is with velocity fields. In this series, we discuss velocity fields, create a few, and use them to drive particles.