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Blender Retopology using the Shrinkwrap Modifier

By September 1, 2011No Comments

The Blender Nerd takes a look at using the ShrinkWrap Modifier in Blender for re-topologizing workflow in Blender. For more Blender tutorials, be sure to check out the BlenderNerd site.

The Blender Nerd notes: “In this tutorial you will learn how to use the useful shrinkwrap modifier to do retopology on a very high poly mesh, such as a sculpt or just a messy mesh.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.