Hey everyone, its the riggerman! …that’s probalby what people say when Richard Kazuo Maegaki walks through any door I am sure. In any case, the riggerman Richard walks us through in his own “not-so-technical” words how he was able to get his own python scripted deformer node working in Maya. Example below!
Jitter Deformer Test from Riggerman on Vimeo.
Simple toon shading capture of my custom scripted jitter deformer plug-in in action!
Hey there, nice to see some sense of humor on another blog! Hope everyone finds the walk-through useful.
And yes, at least when I’m at work, that’s kinda what my colleagues say. At home I’m just… Richard. 🙂