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quickly UV hard surface objects in maya

By April 2, 2010September 13th, 20114 Comments

Josh Robinson back again and shows how to use Maya’s unfold UV feature effectively and quickly to get UVs “mo-proppa” yo.

How to quickly UV hard surface objects using Maya’s unfold ferature from Josh Robinson on Vimeo.

I’ve found over the years that very few people actually know how to use Maya’s unfold feature. Probably because initially using Maya’s unfold is like being punched in the face repeatedly. So I don’t blame them. Once you learn how to work around Maya’s nearly unacceptable shortcomings, it’s actually a really fast way to work. =)

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

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