Rideshare posts and shares a script that he is working on to ease the maya to after effects workflow. The Maya to AE MAEL script automates a bit of the process in exporting your Maya scene to After Effects by streamlining the process. The script is in beta however so far it will
- create your ASCII file
- Option to rename all locators with the prefix “null_”
- Bakes all objects within the given frame range
- Scale scene option: fixes scene scale issue without having a ton of scale nulls in your AE project
- Fixes naming issues when in After Effects. Removes the annoying “Shape” text that gets added to all the nulls and cameras when imported.
- Deletes all unnecessary objects so that it doesn’t crash AE when trying to import complex scenes
Feel free to download the script and give it the once-a-round for kicks.