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Creating Realistic Rust With Blender’s Texture Painter and Cycles

By November 28, 2014No Comments

Andrew Price has a look at how to create imperfections in your Blender render. Andrew shows how to use Blender’s Texture Painter and cycles nodes for creating realistic rust on your models.

[pullquote]Discover how to add rust to any model using Blender’s built-in texture painter and cycles nodes.[/pullquote]

Andrew covers how to paint a texture mask that you can use to determine where things will go, and how to add paint chips and scraps to any model in Blender easily. Andrew even makes a case for why hand painting will beat out tiling or procedural shader effects every time.

Have a look at the tutorial for how to make rust in Blender here.

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lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.