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Mootzoid Tools Make Their Way To Fabric Engine

By January 20, 2016No Comments

Eric Mootz, Mootzoid has extended some of his suite of tools over to Fabric Engine 2 recently. Most notably emPolygonizer5 and emReader have both added Fabric Engine extensions.

Mootzoid tools started as SoftImage only add-ons, but later moved over to other host applications that included Modo, Maya, and Cinema 4D.

Eric has added Fabric Engine 2 to the list, indicating that more tools may be following for that platform.

emPolygonizer lets you to dynamically build meshes from particle clouds, while emReader is a powerful tool for importing geometry caches into scenes.

Fabric Engine is a development framework that allows you to build tools and extend content creation applications such as Maya, Max, Houdini and the like.

https://vimeo.com/152169904

https://vimeo.com/152250437

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.