Rohan Dalvi posts a look at recreating the Cinema 4D Step Effector using Houdini’s procedural framework.
[pullquote]how to recreate the Step effector by accessing the point numbers of the base geometry.[/pullquote]Hopefully you have been following along with Rohan Dalvi’s dive into recreating all the C4D Mograph elements in Houdini If not, you can start here, and then have a look at creating the plain and falloff effectors.
The Effector within C4D allows you to define transformations to the last clone in a cloner group, and interpolate all other clones in-between.
Rohan’s recreation within Houdini requires accessing the point numbers from the base geometry.