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Cinema 4Dhoudinitutorials

Recreating C4D’s Step Effector With Houdini

By March 12, 2016No Comments

Rohan Dalvi posts a look at recreating the Cinema 4D Step Effector using Houdini’s procedural framework.

[pullquote]how to recreate the Step effector by accessing the point numbers of the base geometry.[/pullquote]

Hopefully you have been following along with Rohan Dalvi’s dive into recreating all the C4D Mograph elements in Houdini If not, you can start here, and then have a look at creating the plain and falloff effectors.

The Effector within C4D allows you to define transformations to the last clone in a cloner group, and interpolate all other clones in-between.

Rohan’s recreation within Houdini requires accessing the point numbers from the base geometry.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.