3D artist Alex Sheludchenko walks through his techniques for painting out normal map artifacts that may occur when baking normals in Substance Painter. The process isn’t overly complicated,but there are a few things to know when fixing up artifacts, within the Substance Painter workflow.
Substance Painter not only has some great next-gen painting tools, but it also allows you to bake all the maps you might need. You can then feed substance effects through automatically while you’re building your textures.
[well]If you like this tutorial from Alex Sheludchenko, Alex has a Patreon page where he creates video game art, answered questions form members, and breaks down the pipeline process from concept sketch to a finished in-game asset.[/well]