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How to Procedurally Model a Chess Pawn in Houdini

By March 9, 2021No Comments

Chetal Gazdar shows a procedural approach to modeling a simple chess pawn in Houdini.

In a new tutorial designed for Houdini beginners, Chetal Gazdar runs through a procedural approach to modeling a simple object. Gazdar’s tutorial covers core procedural concepts such as groups and attributes facilities.

Also, stick around to find out how to render the chess pawns using Houdini’s Karma and then compose those passes with Nuke into a final sequence. 

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.