How to LookDev and Create Photorealistic Skin Displacements
Johnny Fehr covers the lookdev part of the skin displacement technique he uses to create a realistic skin material.
#houdini #renderman
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Johnny Fehr covers the lookdev part of the skin displacement technique he uses to create a realistic skin material.
#houdini #renderman
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cgSide shows how to shade procedurally by working with the new Karma Hex-Tiled Tri-Planar and Room Map nodes in Houdini 20
#houdini #MaterialX #Karma
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Rohan Dalvi shows how to use the new Photon Tracer in Octane to generate Caustics in renders. This new tutorial from Rohan Dalvi shows an easy way to generate caustics with Octane Render that won’t
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cgSide shows how to quickly texture a cliff face using Karma and Material X within Side FX Houdini. cgSide has a few tutorials showing how to approach creating a cliff using procedural techniques both in
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