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Need to create automatic animation for a particular thing? A Maya expression can do the trick. Anytime you need something more than a direct one to one connection, a Maya expression can make that easy. If you are just getting started with the expression syntax in Maya, there are a lot of great resources around for you to dive into. Patrick Woo, has been posting a few, helping new users get started and offering tips for more seasoned ones. Patrick Woo Ker Yang is a VFX Generalist TD at VHQ Media, and his latest post has a look into using a Maya expression that can drive multiple objects, in various ways. This can give you a simple rig where objects driven by a Maya expression can arrange themselves in interesting ways. Patrick’s set up has a slight offset in rotation and translation for every object, looking at the object’s values before it. So as the first cube moves along a designated axis, the spacing between the objects and the rotations react to that change. Simple, with some uses in real work!
mayamaya tutorialstutorials

Creating a Maya Expression That Drives Multiple Objects

In-depth explanation of the skipping motion in animation
animation

In-Depth Explanation of the Skipping Motion in Animation

UV Paint Will Incorporate MegaScan Objects
Cinema 4D

UV Paint Will Incorporate MegaScan Feature

Blackbird VFX’s Breakdown Shows Impressive Car Crash Views
vfxVFX Breakdown

Blackbird VFX’s Breakdown Shows Impressive Car Crash Views

A Grab-Bag of Shape and Vector Tips for After Effects
after effects tutorialstutorials

A Grab-Bag of Shape and Vector Tips for After Effects

A New Life for C4D’s LON-LAT Connection Kit
Cinema 4D

A New Life for C4D’s LON-LAT Connection Kit

Modeling a Raised Diamond Pattern in C4D
Cinema 4DCinema 4D Modeling TutorialsCinema 4D tutorialtutorials

Modeling a Raised Diamond Pattern in C4D

vfx

Ryan Harding’s “Moss”

3Danimation

PANMAN, a Micro Film by Mark Rubbo

3Danimation

Voxel’s Hot Wheels Breakdown

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