Adding Anticipation and Overshoot to Character Animation in Ae
Ross Plaskow shows how big a difference adding a bit of the principles of animation can make to character animation in After Effects.
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Ross Plaskow shows how big a difference adding a bit of the principles of animation can make to character animation in After Effects.
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Daniel Gies revisits his “From Paper to After Effects” Series, and in part two, discusses the process for developing the Rocket Randee Character and takes a look at preparing the character pieces in Photoshop with some methods for creating or suggesting texture in the character’s clothes.
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Daniel Gies revisits his “From Paper to After Effects” Series, and in part two, discusses the process for developing the Rocket Randee Character and provides some tips and what to consider when you are designing a character that will be animated in After Effects
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Breathing some new life into his “From Paper to After Effects” Series, Daniel Gies extends the tutorial series showing an extensive behind the scenes look at what it takes to get a character from design to animation in After Effects, covering in depth character set up and animation
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