Tag Archives: blender add-on scripting tutorial

How to Create Your Own Blender Add-On Using Python

Michel Anders posts a thorough article on creating Add-Ons for Blender 2.6 that starts with a brief introduction as to what exactly a Blender Add-on is, describing that much of what Blender does is really centered around the concept of an operator, and with that premise shows how you are able to write an operator for Blender, and how you can add an operator to the Blender Menu System.
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