Creating Underwater Particle Effects in Cinema 4D
Ali Faisal takes a look at simulating particles floating in an underwater environment using Cinema 4D Thinking particles and Xpresso.
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Ali Faisal takes a look at simulating particles floating in an underwater environment using Cinema 4D Thinking particles and Xpresso.
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The Render King, Alessandro Boncio posts another tutorial, this time looking at some of the intricacies of Cinema 4D’s Thinking Particles, by using them to create a type reveal animation.
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Footprint Production’s Marc Pearson continues his look at the basics involved in using the Thinking Particles System in Cinema 4D with this look at creating animated bubbles using Thinking Particles and the Mograph Module.
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Footprint Production’s Marc Pearson has a look at the basics involved in using the Thinking Particles System in Cinema 4D. Marc compares the Thinking Particles to the standard particle emitter in Cinema, shows some basic setup. The plan is to have a multi-part look at using thinking particles in cinema 4D diving more in depth with their use.
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