Converting Photographs to 3D models With Reality Capture
Alex Cheparev covers some of the features for the latest entry in the photogrammetry game, Reality Capture.
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Alex Cheparev covers some of the features for the latest entry in the photogrammetry game, Reality Capture.
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Great tips and tricks for getting good results for your 3D model, when scanning physical objects on a turntable.
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Some great tips and best practices for gathering material when scanning environments for visual effects with PhotoScan.
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Mike Haas continues his look at creating scanned 3D models using Autodesk 123D Catch and using that data in Maya, part one covered taking the photographs needed and building them out into a textured 3D representation in the desktop version of 123D Catch.
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