Watch a Timelapse With Commentary and Tips as Andrew Does Some Character Retopo With Maya’s Quad Draw. Retopology of dense meshes from sculpts is more art than science. When creating character retopo, some workflow tips
Tag Archives: Maya quad draw
Autodesk Maya’s Daryl Obert is taking up another VR/AR project and documenting the process. An important step in the process for creating streaming content is making a low-poly model. That doesn’t mean that it has
Danny Williams (PointPusher) shares some great tips for character retopology in Maya.