A Quick Tip for Modeling Rope in Maya
I’m sure yo have seen a “modeling rope” tutorial for Maya once or twice before. usually they consist of creating a single rope outline that can be extruded and then adjusted with a twist value
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I’m sure yo have seen a “modeling rope” tutorial for Maya once or twice before. usually they consist of creating a single rope outline that can be extruded and then adjusted with a twist value
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PrimGen plugin for Autodesk Maya is designed to easily create parametric ropes, branches, shoelaces, belts, low poly hair, and more.
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The Maya Script, Dynamic Chain Setup Tool offers a simple system for creating nHair dynamic chain rigs offering panels for setup and simulation of the rigs.
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Kyle Layser shares a freeware MEL script for Maya to assist in the “modest” rigging tentacles and other such objects. Tentacle will create a joint chain for the use in tails, tentacles, hair, metal chains
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